Game On! Pokémon Go and Real-World Applications
As people scour the countryside trying to catch Pokémon, engineers and architects and scientists are working from top to bottom and side to side – calculating X Y coordinates and using sophisticated 3D analysis tools – to perform specialized and highly technical geographic work not unlike the GPS-driven augmented reality game. Pokémon Go, the wildly… Read More »
Tags: 3D Graphics, Augmented Reality, Geospatial, Mapping, Pokemon Go, Visualization
A Walk in the Park: Public Engagement Made Easy
Public engagement seems like it should be simple – just ask for people’s opinions and show them a few possibilities, right? As most in the public sector could tell you, it’s rarely that easy. Getting your community’s residents to show up, get involved, and support a project takes creativity and enthusiasm – and it helps… Read More »
Tags: 3D Graphics, Cheyenne, Concept Design, Fly-through Animation, Public Engagement, West Edge, Wisconsin, Wyoming
Sewage Plant’s Struvite Problem Turned Into Useful Fertilizer
The process of harvesting struvite (magnesium ammonium phosphate) to remove excess phosphorus from the anaerobic digestion process at wastewater treatment plants is simultaneously reducing operations/maintenance costs and creating small, round struvite particles suitable for reuse as a bagged fertilizer for gardens and indoor plants. An award-winning technical paper whose abstract is available here has called… Read More »
Tags: Fertilizer, Madison, Sewage Treatment, Struvite, Wastewater, Wisconsin
